Wed 15 Apr 2009
I’ve been on a real Silent Hill/Lovecraft-ian kick lately. Not exactly sure why, but comparing the two is interesting. Silent Hill is more sad and melancholy with moments of Holy Shit (TM) and Lovecraft is more Holy Shit (TM) with moments of sadness and melancholy. The thing about Silent Hill is that the atmosphere and story, particularly the music, really draw me in. I find myself listening to a playlist of about 40 Silent Hill songs on repeat, and they just get into me and pull me in further. For example, Alex’s theme from SH:Homecoming…
http://www.playlist.com/playlist/additem/737433361
really draws me in.
I got the comic collection they did for SH a while ago. It was actually really good. Had some excellent artwork (It was funny because I read it right after watching the Deadspace animated comic, and I was like, oh, Hello again Ben Templesmith - he really is good), and a surprisingly well put together story in the end. I’d really recommend it to anyone who’s enjoyed the series.
So, anyways, with my recent kick, I’ve been going back and playing through the old games again, and it’s amazing the amount of detail and foresight that went into planning and laying out the stories. It’s funny, because the survivial horror part has really just become a vehicle for me in terms of getting to the next story cut-scene. Spaces of creepy awesomeness punctuated by moments of abject terror fighting. Actually, now that I think about it, F.E.A.R. did a pretty good job of that too, but with a FPS (that game continues to grow on me over time, still have to play the sequel).
Regardless, I still have to finish SH:Homecoming. I can just barely make progress on it tho, because I start playing and certain things trigger a complete fear reaction in me, so I end up mortally dreading the next turn or opening a door. It makes Maureen laugh, because she’ll ask my why I play when I’m so terrified and my only response is because I enjoy it